Coding Activities by Syed Mustakim Hossain

Quick Draw

Can a Neural network learn to recognize doodling? Draw and see it for yourself.

Shy Panda

In this activity, the students will train a Machine Learning model to recognize pictures of their faces with a webcam. Use this model in Scratch to make a character that stops dancing if you look at it and starts dancing when you are not looking at it. Use the Video sensing extension on Scratch.

Cars or Cups

We will train Machine Learning models to sort a set of photos into two piles. We will use this trained model in Scratch that learns to sort photos. Make sure to have at least 20 photos in both piles.

Happy Sad Dog

We will train Machine Learning models to recognize compliments and insults by giving various examples in both the labels. We will use this trained model in Scratch to make a character that reacts to messages based on sentiments.

Testing and Training

In this activity, you will Test and Train a basic model. Choose a topic that you know well enough to answer about. E.g., It could be the place where you live. It could be about your school. It could be about movies or cartoons.

Paint II

In this lesson, you will do a Paint project.

Paint I

In this lesson, you will do a Paint project.

Pacman II

In this lesson, you will create the famous Pacman game.

Pacman I

In this lesson, you will create the famous Pacman game.

My AI friend GIGA

In this lesson, you will create an amazing My AI friend GIGA with the help of the Text-to-Speech feature.

Microscope

In this lesson, you will create a science-based activity.

Hungry Casey -II

Create a firing game, feed the Hungry Casey.