Coding Activities by Ahmed Izyan Abdul Razzaq

Name It to Win It!

Create a naming game where the AI verifies if user input matches the category. The game adjusts scores and provides instant feedback, making it interactive sand fun.

AI Classroom Command Recognizer

You will create a program that recognizes simple classroom commands and responds with animations or messages.

Peekaboo Dance Party

Students will train an AI model to recognize whether their eyes are open or closed. This project involves data collection, labeling, and training the AI model to make accurate predictions.

Voice-Activated Treasure Hunt Adventure

In this activity, students will create a treasure hunt game using speech recognition, where players must speak commands to progress through clues and locations to find the hidden treasure.

AI Emotion & Age Estimator

In this activity, students will create a project that uses the camera to estimate a person’s age and gender based on facial analysis.

Ask Me Anything

In this project, students will use the ChatGPT extension to design an interactive chatbot that can answer questions, engage in conversations, and simulate real-world chat scenarios.

AI Yoga Pose Detector

Students will create a project where AI detects their yoga poses. The player will match their pose to an on-screen example, and the AI will provide feedback on whether the pose is correct.

Smart AI Reader

Students will create an AI project that recognizes printed text from the stage and reads it aloud in different voices.

Red Light, Green Light

In this AI-powered game, students will follow "Go" and "Stop" commands based on the AI's detection of recognition cards.

Self-Driving Car

Create a game where a self-driving car detects obstacles and automatically moves away to avoid collisions, using events and conditional programming.

AI Math Master

In this activity, you will create a math quiz that asks questions(using text-to-speech converters) listens for answers(using speech-to-text converters), and AIverifies if the answer is correct or wrong.

Wikisaurus Adventure

In this activity, students will create an interactive conversation between a dinosaur and the user. The dinosaur will ask the user what they want to learn about and then fetch information from Wikipedia. This activity combines basic interactive programming with Scratch, promoting both coding skills and curiosity about different topics! For example: Enter words like dog, cat, lion, tiger, dinosaur, etc